Earthdawn1stEd_GromorBane

Legend Points - Underneith Emmerlich

10 Firebirds = 950 LP
4 Invae = 640 LP
Gromor Bane – Earth blend to get out of entrapment – 100 LP
2 Invae, North Wall = 320 LP

Smorgs, Patheon, Atlas, Icarus, Caird, Ethan: 1,910
Gromor: 2,010

Day Two

1 Invae Hybrid = 160 LP
Mercy Kill: 10 LP – Atlas
Solving Music Puzzle – 100 LP – Icarus
Fighting Maugris, apprentice of Hiermon – 250 LP
160 LP Eggs Gromor Bane, Icarus
80 LP Eggs Smorgs
Defeating Reneth – 500 LP

Patheon, Atlas: 910
Icarus: 1170
Gromor: 1,070
Smorgs: 990

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Crab Fight

New Group gets 200 LP for Fighting a Cave Crab

Smorgs Wood Skin 4→5
Melee Weapons 4→5

Attempted Rank 2 Thread on Kegel’s Sword, failed 300 LP.
Attempted Rank 2 Thread on Kegel’s Sword, failed 300 LP.

Threadweaving 3→4 @ 500 LP

Icarus Silent Walk 1→2

Gromor Bane 3rd Spell Matrix @ 300 LP
1 Rank – Elemental Tongues
New Spells
Suffocating Paste
Small Slayer

Caid 100 LP Rank 1 Direction arrow

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Mists of Betrayal - Session 2&3 Legend points

Left the village

Ambush in the Forest
Sogora + 9 humans
Sorgora = 100 LP
Humans = 540 LP

Midland Trading Post Ambush
8 Orks = 400 LP

Arriving at Blood Wood = 80 LP

Fighting Shadow Mantis on the top of Kaer Akarem
300 LP

100 LP Taming a Shadow Mantis – Baird Only

4 Cadaver Men in Catacombs
440 LP

6 Ghouls in Catacombs
540 LP


No Smorgs———-

1 Cadaver Man in Catacombs
110 LP

Freeing Akarem from the Curse = 125

Attacking the Mist = 65 LP

Legendary FlameweaponCast (Step 32) = 50 LP

Finding Staff – 125 LP

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Mists of Betrayal - Session 1 Legend points

Baird was award his 2500 legend points from the prior adventure

800 – Strength
Animal Bond (2), Claw Shape (2), Unarmed Combat (1 to 3), Dominate Beast(2), Tracking (2)
200, 200, 500, 200, 200

200 Silver to ascend to Circle 2


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Spening Legend Points

Gromor Bane
Durability 2 – 4 @ 800 LP
Spell Matrix (1) to 4 @500
Spell Matrix (2) to 4 @500
R/W Language (4) @500
R/W Magic (4) – @500
Improve Willpower 2nd Improvement @ 1300 LP

500 Silver to move to Circle 4

Zanven Wolfswift

Emotional Song to Rank 2 LP: 200
Spend 200 Silver to go to Circle 2
Durability 0-3 @600 LP
Item History 0-3 @ 600 LP
Strength + 1 @ 800 LP
First Impression to Rank 3 @ 300 Legend Points
Emotional Song to Rank 3 @ 300 Legend Point
Spend 300 Silver to go to Circle 3
Empathic Sense @ Legend Points 100
R/W Language @ Legend Points 100

Smorgs
Durability to 4 @ 500
Wood Skin to 4 @ 500
Melee Weapons to 4 @ 500
Acrobatic Strike to 4 @ 500
Tiger Spring 2-4 @ 800
Avoid Blow 2-4 @ 800
Karma Ritual 4 @ 500

500 Silver to move to Circle 4

Threadweaving 0-3 @ 600 Legend Points

Strength (2nd Improvement) @ 1300 Legend Points

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The Hunt for the Blue Book

There is about 16 hours of gameplay that needs to be entered. This particular adventure was done in three sessions. This is the Legend Point awards and notes I don’t want lost.

Smorgs: 100 Legend points for naming Alley

Charboyya summons the group while under the influence of something and tasks them to find the “blue book”. This is the introduction of Rabid (2), an elven Archer. They agree to a fee of 500 silver per person.

Smorgs: 25 Legend Points for first thinking Charboyya was cursed.

They attempt to stalk Charboyya, to no effect.

Upon to return, an old crazed man is pounding on the mansion door, saying it’s “her”. The group takes him down into their basement cell and hold him there for the safety of Alley. In his muttering he mentions a castle of sand. They end up going to the great library of Throal to research folklore regarding sand castles, spending 25 silver.

Gromor Bane: 25 Legend Points, mentioning the Severos Jungle.

The group travels to Hanto to find where the Grim Legion had gone. Embrica asks the group to help them again to re-allow farming. They end up fighting a weak Globerrog.

Globberog.png

Legend Points: 150
Silver: 500

Aardelea joins them and shows them a drawing matching the ancient T’Skrang folklore of the Horror and the Sand Castle. She says she needs to join them on a trip. They travel to the serpent river, and stop at a small T’Skrang fishing village, letting the old man wander off on his own.

Kwamm, Lo-Arr Brand, Dayla Red Roses and the Thief engage the group upon reaching it, trying to take Aardelea into their custody. Zanven Wolfswift breaks into a ballad of trust to try and get Kwamm to forgo this, but Kwamm is not convinced.

Legend Points: 300 for killing Kwamm.
Legend Points: 100 for killing Lo-Arr Brand.
Legend Points: 200 for defeating and sparing Dayla Red Roses
Legend Points 25: For a fight changing Flameweapon – Gromor Bane

It is this point that Oosi is killed by Kwamm. Zanven Wolfswift picks up Kwamm’s sword: Derita’s Silk-Tailed Wailer

Dayla Red Roses leaves in a huff. Moltaa stops buy and tells the town not to allow the adventurer’s passage for fear of the Grim Legion. A brown-spotted pirate tells them that he could get them a boat if they would retrieve some inventory of his that had been stolen. The only clue was a trail of minature spiders leading into the forest.

They reach the forest, save a giant egg from falling off a cliff. Zanven Wolfswift climbs the tree from which the egg came from, causing a fight with a giant spider.

Legend Points: 70 Giant spider

They find the crate that infects Zanven Wolfswift with a purple smoke that compels him to keep the crate.

On the way back they fight a weak Inshalata attempted to surprise them.

Legend Points: 100

Zanven Wolfswift turns around and convinces the town blacksmith to attempt to open the crate, transferring the need for ownership

25 Legend Points: convincing the town blacksmith to open the box. Zanven Wolfswift

During the jaunt in the jungle Baird and Rabid (2) spent their time drinking in the tavern.

They get on the pirate ship, and head down the Severos River. On their way they’re engaged by another ship, but are able to out pace them.

50 Legend Points: Pirate Boat Battle.

They make it to the town of Trosk, a small village built on the ruins of a Pre-Scourge trading city, held by questors of Jaspree trying to restore the badlands.

Legend Points 25: For knowing of Jaspree.

The questors ask the group to help them defend their encampment from what appear to be ancient cadaver men that come at night. They end up fighting 12 cadaver men.

Legend Points: 1300

Rabid (2) ends up dying in the fight and Maloneil does as well.

Baird spent 150 silver to have Spike Hand Gauntlets created for him.

Riddle 1:
Show the penance of freedom
passions grace will allow within

Legend Points – Zanvan Wolfswift for binding himself: 25

Riddle 2:
Embrace the winds of change
Forgo the life of fame
Remain the care engrain
Proceed as you deign

Legend Points – Smorgs: 25 for hugging the statue

Riddle 3:
Burn in triumphant fire
Enemies lie in ire
Wall will fall in entirety
Beware your imminent destiny

Solving the Riddles: 250 Legend Points.

They end up fighting Moltaa, and beating her, barely, with the help of her ex-companions, but have released the horror Ubyr from it’s sand prison

Legend points: 500

The Skull of Maarburg
Horrors Sourcebook. Page 88
Skull_of_Maarburg.png

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Awarding Legend points for "Infected"

For the “Infected” campaign, the following points are awarded by character:

Note Brandor (Deceased) and Achelies are deceased and receive no points.

Taru

- 150 points for the first half of Infected
- 1000 points for the fight with 5 Molgrim
- 200 points Defeating mercenaries in the trench near Hanto

Total: 1350

Gorb

- 150 points for the first half of Infected
- 1000 points for the fight with 5 Molgrim
- 200 points Defeating mercenaries in the trench near Hanto

Total: 1350

Oosi

- 200 Points Leaving Hanto Successfully
- 50 points Convincing the Hanto blacksmith to join in the rebellion
- 220 points Prison Cadaver Men fight.
- 75 Points Convince Molta that Aardelea is not possessed.
- 800 Points Charboyya’s payment for the completion of the delivery.

Total: 1345

Baird

- 200 Points Leaving Hanto Successfully
- 220 points Prison Cadaver Men fight.
- 75 Points Convince Molta that Aardelea is not possessed.
- 75 Points Finding Book of Blue Spirits
- 800 Points Charboyya’s payment for the completion of the delivery.

Total: 1,370

Zanven Wolfswift

- 200 Points Leaving Hanto Successfully
- 75 Points Convince Molta that Aardelea is not possessed.
- 75 Points Finding Book of Blue Spirits
- 800 Points Charboyya’s payment for the completion of the delivery.
- 50 points Using rope to choke out Lo-Arr

Total: 1,200

Gromor Bane

- 150 points for the first half of Infected
- 1000 points for the fight with 5 Molgrim
- 200 points Defeating mercenaries in the trench near Hanto
- 200 Points Leaving Hanto Successfully
- 75 Points Convince Molta that Aardelea is not possessed.
- 75 Points Finding Book of Blue Spirits
- 800 Points Charboyya’s payment for the completion of the delivery.
- 50 Points High Charisma roll / Plant Talk to get a group through the first village

Total: 2,550

Smorgs

- 150 points for the first half of Infected
- 1000 points for the fight with 5 Molgrim
- 200 points Defeating mercenaries in the trench near Hanto
- 200 Points Leaving Hanto Successfully
- 75 Points Convince Molta that Aardelea is not possessed.
- 800 Points Charboyya’s payment for the completion of the delivery.
- 250 Points Defeating Achelies
- 50 Points Becoming the girl’s hero.

Total: 2,725

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Hanto Rescued
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Finally Reaching Hanto

Smorgs has been beaten by Achillies. The daughter of the werewolf mother taken from the group’s abode, the ex-headquarters of the Red Circle. Smorgs recovers from the fight, as Gromor Bane and Zanven Wolfswift encounter the remnants of Charboyya’s first group to Hanto. They tell Bane and Wolfswift that they are not capable of going back to Hanto with them, but suggest an up and coming Dwarf Beastmaster, Baird. After Smorgs’ recovery, the group of three set out to grab Oosi.

After the failed pitfight, Oosi lost all respect from the blacksmith he had apprenticed from and was pushed out of the smithy to find the adventure he sought. As he was pushed out Bane, Smorgs, and Wolfswift came by to encourage him to join their party and convince Baird to do the same.

The party leaves Bartertown’s borders, to find Baird interacting with his war hound. After a short dicussion and an initiation involving battle abilities, Baird grudingly agrees to join the party and the group of 5 sets out for Hanto.

Over the course of two weeks, group heads east, passing and avoiding Yellowspring and Cherry Pit, to avoid the issues of before. A few days later they reach the trench near Hanto, where they were ambushed. The next day, walk up to the entry way of Hanto and see Kwamm nearly finished with his brick entry gate to the quarantined village.

The party confronts Kwamm to deliver Charboyya’s messages. They agree to allow Kwamm to deliver the messages and return for replies the next day.

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Awarding Legend points for the last 2 sessions

Awarded

Smorgs – 525
Oosi – 550
Gromor Bane – 475
Katheal – 425
Zanven Wolfswift – 425

Gromor Bane @ Durability 1 & 2 for 300LP
Gromor Bane @ Fire Heal 1 : 100 LP

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