Smorgs had been commissioned by the Red Circle to return a certain Silver Plate from the lost temple of Jaspree by the Red Circle. The entry marks the completion of that quest and the adventuring group returning back to Bartertown.
After the expedition to the Jaspree Temple, Smorgs, Gromor Bane, and Achelies leave the depths of the Serpent Jungle. Upon exiting the the jungle, Smorgs encounters Brandor barely surviving as a blacksmith at a small T’Skrang outpost. Brandor rejoins Smorgs and agrees to return to Bartertown to train in their adept abilities.
Achelies attempts to commission a boat back to Bartertown. Through successful bartering, Achelies negotiates the price down to 8 silver per person. The next boat from heading to Bartertown would not come for another week. The group heads to a dark, musky tavern, filled with T’Skrang.
Achelies speaks out to the patrons of the bar “What are you looking at?” Nothing happens. The group chooses to camp outside of town.
After 2 days, the village knows all about the adventuring group, who are the only non T’skrang in the village. Gromor Bane and Smorgs begin work on a chair. Achillies and Brandor stroll around the town, they notice a T’skrang male attempting to get his wares to the dock. In the meantime, Gromor Bane starts getting wooding for making a chair.
Brandor notices that two T’skrang arguing regarding a shipment. Achillies strolls over and asks what they’re shipping. The shipwrights recognize the adventurers. One asks if they are there to impose justice. Brandor replies that he his there to help with the problem. It turns out the two T’skrang are arguing about the ownership of the spices being loaded into the hold of the ship that the group is leaving the villiage on. Achillies sides with the T’skrang on the right, who is not the master of the crew moving the barrels around. The shipowner whistles and his men stop to look at Achillies. Achillies pulls out his sword.
The local constable breaks up the fight. The shipowner tells Achillies “this isn’t over”. This is the only excitement while waiting for passage. Gromor Bane finishes his chair halfway. The ship appears. Achillies notices the man he squared off with is loading his wears on the boat.
The group steps on to the boat and notices the flourish of the female T’skrang captain. Brandor strikes up a conversation. The captain welcomes them aboard and makes note that she doesn’t mind brawling, but not on her ship. The group is told that this is a trade ship and it shows. They see that this ship is run by regular T’Skrang crewmen, swinging back and forth from sail to sail. The crew seems most uneasy when the group is present on deck.
After a week passes on the journey and the group is awoke to the shuddering of the ship and the screeches of T’Skrang. The group heads to the deck and sees the captain of the ship, hands on the wheel, steering the ship right for the coast. The captain is crashing the ship, pushing her crew away. The ship shutters as it slams into the shore. Looking down onto the beached shore, the group sees a group of T’skrang, Orks, Humans and Trolls pointing at the boat, weapons out. Grappling hooks start getting hooked to the bow of the boat. Brandor leaps forward to start slashing at the ropes, but there are too many and the boat is engaged in combat.
The rest of the group stay below, guarding their spoils. Smorgs rushes to the top deck, followed by Gromor Bane and Achillies. Eventually they press most of the invaders back, including Achillies coming face to face with the T’Skrang Captain. The group fights their way up to the back deck where the captain has stood and held her ground. She advises him that it is not his fight. Upon this advice she backflips off the boat and swims off. The group turns around and finds the crew of the trade ship, slaughtered, and the adventurers surrounded by the large boarding party.
While the group decides whether or not to head back down for their treasures (Ancient Jaspree Relics, 2 Large Emeralds, and the The Silver Plate), one of the humans of the boarding party steps up and yells “Parlay!” Achillies attempts to negotiate by first offering Gromor Bane’s chair and Brandor as a blacksmith. The human says he wants their silver and weapons, particularly the “fancy” looking one. Achillies hands over one of the emeralds, and the human calls him out for the 2nd one, sword pointed at his throat. Brandor stubbornly refuses to release the ancient sword. The human states either he receives the sword or they will not leave this boat alive. Brandor continues to refuse. The human shrugs and the entire party is lead down to the beach beside the crashed trade ship.
On the beach, the group sees the invaders take the supplies from the boat. The human boarder reaches for the ancient sword at Brandor’s side. Brandor slaps his hand away. The human squares off to fight Brandor. After a few rounds of fighting, the human knocks Brandor unconscious and takes Kegal’s Sword for his own.
The human instructs the rest of the group to drop their weapons and start moving the inventory of the boat. They see that the boat is 2/3 empty already, and Achillies falls into line. The human steps up to Smorgs and Gromor Bane as asks if they have anything good for him or if he’s going to have to leave them unconscious like their friend. Smorgs and Gromor Bane are tied back to back up to a tree and are left behind as Achillies walks away with the boat boarders, with the intent of joining these “unscrupulous people”.
Smorgs attempts to force her way from the ropes holding her, but only manages to squish Gromor Bane. Brandor eventually recovers from his unconsciousness and screams in frustration that his ancient sword has been taken. He then looks over and sees Smorgs and Gromor Bane tied to a tree. He frees them and they all see the wagon tracks leading into the forest. Gromor Bane checks the lower hold for his chair, finds it where he left it. While picking it up, he notices that of all the artifacts in the hold, the only one missing is the silver plate specifically asked for by the Red Circle.
Following the wagon tracks, Smorgs, Brandor, and Gromor Bane find an opening in the dense forest that reveals a camp. They see that this is a group of hard-up thieves.
Achillies notices that the captain of the boat is arguing with a troll in the middle of this camp, which the bandits, who are quite ramshackle, start breaking open the barrels to reveal the expected spices, but also unexpected jungle fruits.
Gromor Bane leaves north for Bartertown. Brandor and Smorgs follow the tracks of the Captain who has now left the camp. Following the tracks of the Captain, they eventually lose the scent. From the behind them, they hear the captain say “You think you’d leave well enough alone.” Brandor states he would risk his life for that ancient sword. The captain mentions that their goals may be the same. The leader of the camp had promised the captain something, and didn’t deliver. The captain offers a plan for Brandor and Smorgs to wait until to dark to assault the camp.
Achillies tries to convince the duelist human that he wants to join this group because he has no where else to go. The human is convinced. Achillies asks why the T’Skrang Captain is angered, and finds that the boss of the camp wasn’t intending to pay the captain. He describes the camp to Achillies, how they are free to do what they will, but work together when the time comes.
Achillies approaches the troll leader and finds that the leader of the group was expecting the silver plate to be on the boat when the boat was delivered, but was not found. The captain claimed to not know where it was either. Achillies mentions he is part of the group that found the plate. He spends the rest of the day making his lean-to.
Night comes, and the darkness of the forest presses down on Smorgs and Brandor. The captain looks at Smorgs and Brandor and asks “Are you ready for this?” They agree and they all step into the camp. Smorgs and Brandor attempt to sneak to the troll leader’s camp, but Smorgs gets caught on the trees and makes a significant amount of noise. At the noise, the Captain hisses and runs off. Brandor follows the captain into the forest, before being caught
At her discovery, Smorgs surrenders. The thieves wave Smorgs in to be taken to the troll.
Brandor loses track of the Captain’s tracks. Brandor goes back to his entry point, and aims his bow. The thieves perceive the arrow flying past and call out to chase Brandor down. The group in the center of the camp asks Smorgs who else is in the forest. She mentions Brandor, and they snicker at the thought of fighting a human. In the midst of the confusion, Smorgs hears the yelling regarding the death of the Troll leader of the camp.
Achillies wakes and runs to the troll leader’s tent at the yells of his death. Achilles looks in and sees the Troll dead on the ground, with the ancient sword sticking out of his chest. Achillies just says out loud “the Human”. One of the theives look at Achillies and says “Really?”
“Not Really”, responds Achillies.
The yell of “Search the Camp” echos out in the camp. Smorgs is asked where the human went. Her answer is not believe and a fist comes swinging at her. She dodges. The inquisitor still does not believe her. Achillies walks over and gets the answer of Brandor’s existence. Achillies reports to the second in command of the T’Skrang captain who had not been paid. Achillies takes the sword from the chest of the troll.
Brandor is seen skulking around in the brush, but as they approach him, they fall dead. Achillies find the biggest group to be around. Smorgs runs to the brush and tries to hide amidst the distraction. Instead she runs into the brush and just makes a bunch of noise.
Even man who reaches towards Brandor falls dead before they can get close enough, and the groups fervor turns to fear. Brandor launches an arrow into the camp, but doesn’t hit anything. Brandor sees a black shape in the tree above him. In the midst of that black shape, he sees the reflection of the campfire. Brandor follows and finds the T’Skrang captain. She turns and demands what he’s doing. Brandor mentions he’s looking for the Silver plate as well. She runs into the camp and starts slaughtering the thieves. Achillies, seeing the captain heading towards him runs towards Smorgs and Brandor. The T’Skrang Captian was instead covering the escape of brandor’s party.
The second-in-command of the camp stops Achillies and simply says “I knew we couldn’t trust you.” Achillies mentions that he needs the plate from the captain, and they both turn to confront her.
The captain turns with the fire behind her, having killed or frightened most off, and says “What…”
Achillies tries to convince her that he needs that plate. The second in command shaking in fear, draws his broadsword. Achillies looks at him and says “You were right not to trust me.” and runs off with the rest of the group.
On the way to Bartertown, Brandor notices Achillies has the ancient sword in his belt. Achillies says it’s his now. Brandor draws his broadsword. Achillies leaves Brandor in the dust, sprinting away.
The group reaches Bartertown. Gromor Bane reaches Bartertown a day early, and searches down a local Elementalist to train for Circle 2. Gromor Bane, with only 198 silver of the 200 required, is unwilling to train for less or for trade of Gromor Bane’s chair, but he is willing exchange a task for reduced cost in training. He asks Gromor Bane to retrieve some ale from the “Broken Wheel” of whom will not sell that ale to the Elementalist.
Gromor Bane heads to the “Broken Wheel” and tries to convince the Dwarf bartender to sell the ale to the elementalist. The Dwarf is not conviced as the last time he sold ale to an elementalist, he had to clean the weeds and vines from his establishment. Gromor Bane attempts to convince the Dwarf to sell to him. The Dwarf asks for a task of Gromor Bane, escorting a shipment from a shady part of Bartertown to his establishment.
Gromor Bane reaches a dark corner of Bartertown, and knocks on the door of a building that looks more like a one-story barn. A crusty man comes out of the barn and tells Gromor Bane that he will need to escort a cart full of goods to the “Broken Wheel”. Gromor Bane is ambushed by a couple scraggly people. They jump down and ungracefully land. Gromor Bane takes advantage of this and conquers the would be attackers.
Gromor Bane delievers the goods of which the dwarven bartender is grateful for. He gives Gromor Bane a keg of ale to deliver to the Elementalist, of whom agrees to train Gromor Bane to become a circle 2 elementalist, cutting the price down to 100 silver! Gromor Bane begins his ascension training that requires 40 hours of training within 3 weeks.
In the meantime, the remainder of the group reaches Bartertown. Achillies heads to the estate of the leader of the Red Circle to confront him about the mission tasked him. The leader of the Red Circle asks him where the Silver Plate is. Achillies confronts him about the T’Skrang Captain the assumption that the Captain has the plate. The human replies that even if he did, he wouldn’t tell him, but instead accuses Achillies of failure. Achillies turns his back on the leader of the Red Circle, and walks out of his estate.
Smorgs finds a warrior trainer to elevate her to 200 silver. She pays the warrior and she begins her training. Brandor exchanges his blacksmithing ability for Circle 2 training as well.